
- June 2007
- Volume 8
- Issue 6
Grow Up!
Since I can remember, I've been playing video games...
Since I can remember, I've been playing video games. I was a console junky in my early years, starting with the Atari 2600, moving to the ColecoVision and their ADAM computer, trading up to a Nintendo Entertainment System, then getting a Sega Genesis, the Sega 32X and CD, a Sony Playstation, Playstation 2, and finally an Xbox. Now, I’m a grown man playing an Xbox 360 with a Live account. I know: grow up. But wait, there’s more.
During my time as a console player, I can vividly recall Vic 20s and Commodore 64s and 128s taking up plenty of my time as well (Bard’s Tale III anyone?). Now, I consider myself a PC gamer first, console gamer second, thanks to my custom-built system. Over the years, I've been ridiculed and made fun of by parents, colleagues, and friends alike for my love of digital action. But now, the video game industry is the real deal.
Not only are video games now being used
This information is important, because it shows that the stereotype of gamers as overweight, saucer-eyed, introverted, half-eaten-corn-chips-on-the-belly adolescents is now an antiquated notion; gaming is becoming a social event in the family setting, much like a movie night or board game night. Heck,
As far as negatives regarding violent games and the amount of time kids spend playing games, I am fully aware of the
But let's get back to the business side of things: a $7.4 billion industry. With so many game developers, publishers, websites, companies, and magazines, there are plenty of jobs to go around and lots of money to be made. The video game industry has employed thousands of people as level designers, programmers, editors, sound designers, testers, etc, and paid them to do something they love—and isn't that what a career is supposed to be about?
What are your thoughts on this? Do you play games with your kids regularly? Have you integrated gaming into your usual social activities? Drop me a line at jmaillard@mdng.com; I’m always interested in learning what our docs are doing.
Aggro. Derived from “aggression,” it means you’ve “activated” monsters, usually in a MMO game, by moving
close to them and now they’re attacking you.
Avatar. The character in the game that represents you.
Buff. A beneficial spell cast on a monster or player.
Camp. Staying in the same area as a player or group of monsters to do the same repetitive actions.
Farm. To repeatedly kill the same monsters in the same area, usually with the purpose of obtaining money or specific items.
Flame. An insulting criticism or remark meant to incite anger.
Frag. Killing an enemy in a game.
Gank. Gang killing. Also used to mean bullying of lower level players in PvP or to kill a player while he is engaged
with a monster.
Grinding. Staying in the same area fighting the same types of monsters for a very long time.
MMO. A Massively Multiplayer Online Game (also called MMOG); a game that is capable of supporting hundreds or thousands of players simultaneously. World of Warcraft is the shining example.
Mod. A modification to a game, either through provided tools or hacks, to change its original form.
Newbie. A new player in a game; usually referred to as Noob or N00b.
Nerf. A negative change; to downgrade or weaken something.
PvE. Player vs. Environment. Combat between players and computer controlled opponents.
PvP. Player vs. Player. Combat between players.
Pwned. Slang term for "owned," which means to soundly defeat an opponent.
Articles in this issue
almost 18 years ago
What Can Healthcare Learn From Wall Street?almost 18 years ago
Meeting Spot Recap: TEPR 2007almost 18 years ago
Bristol-Myers Squibbalmost 18 years ago
ePrescribing: What to Look Foralmost 18 years ago
Split Personalities: It Takes Two to Tangoalmost 18 years ago
And the Organ Goes to...almost 18 years ago
Healthcare Tech Talent: Not Just a Plus, It's a Must!over 18 years ago
20 Top Websites for Docs


































